#ifndef LOAD_STAVE #define LOAD_STAVE #include "ui_LoadStaveBase.h" class LoadStave : public QDialog, public Ui::LoadStaveBase { Q_OBJECT public: LoadStave( QWidget* parent = 0, const char* name = 0, bool modal = FALSE, Qt::WFlags fl = 0 ); ~LoadStave(); public slots: void browseRootPath(); void browseOutPath(); void checkPaths(); void loadPhase(); void typeChanged(); void getModuleList(); }; #endif // LOAD_STAVE